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Bedrock clients use port 8127

Traverse wide-open seas to discover lush tropical islands and dangerous volcanoes. Forage for food during the day, then fight for survival in the dead of night. Utilize your favorite loot plugin to pre-fill buried chests throughout the shores, but watch out—some treasure may come with a nasty surprise!

Distance between islands varies, but should generally be around 300 blocks (example). Structures like Villages and Ocean Monuments will spawn where possible. Caves are disabled by default. If you yearn for the mines, see our FAQ below.

In order to use this config pack, your server must have Terra installed. Current release is compatible with Minecraft 1.19.x to 1.21.x and Terra 6.1.2 or newer. This pack is not endorsed by, directly affiliated with, maintained, authorized, or sponsored by Terra. Images captured with Complementary Shaders - Unbound.
Please note that while you are welcome to customize the pack as seen fit, we do not provide modification support. All users with "how do I add/change/remove X" questions will be directed to this Terra documentation.
FAQ
How do I enable caves?
Caves are disabled by default. To re-enable them, navigate to the /biomes/land/coast.yml and /biomes/land/island.yml configuration files, then add 'CARVING' to the biomes these extend from.
Why does Terra complain about grass?
Newer builds of Terra (usually compiled from Github) may warn that the naming convention for Grass will be changed in future versions. While this can be ignored, the solution is to find all instances of `minecraft:grass` in configuration files and change them to 'minecraft:short_grass'. For example, in /features/vegetation/grass.yml change '- BLOCK:minecraft:grass: 6' to '- BLOCK:minecraft:short_grass: 6'. Note that doing so will make the pack incompatible with older versions of Terra.
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